These tests were based around the creation of an overlay which specifies to the user what to focus the camera on to generate the NFT content. The overlay disappears once the NFT has been tracked.
Once the tracking works a small square was programmed to appear this will be replaced with interactive content now that we know it works. This stingray NFT were successful except for the sizing of the NFT on the UI. This will be amended.
The Text NFT was unsuccessful however although the overlays sizing was better than the stingray.
Below is the closest we could get to matching the Text NFT to the marker.
For this site visit we aimed to test the functionality of the geo location tracking as well as live testing the natural feature tracking at each of the three writers walk sculptures ( except Bill Manhire).
At Vincent O’Sullivan’s Sculpture we tested the NFT, with a small cube appearing at the bottom of the NFT marker to show it was working. It did take a while for the tracking to work however so we took another hi res image of the stingray to make into a better NFT marker image for tracking.
We then proceeded to Bill Manhire’s Sculpture to test the location tracking, this worked without any problems (the 3D object spun faster depending on how close we were to the sculpture).
Our next stop was Katherine Mansfield and the geo location tracking worked well with this sculpture too. The pop up that says augmented view is what the user will tap to initiate the AR views(360 and NFT).
The NFT AR also worked once initialize but this still needs work. so as before we have re taken some NFT Images to revisit and refine this tracking. Overall this Site Visit yielded some successful testing and has given us information to build on from this point onwards.
This is the white board sketch Jeff and I worked on today concerning the base UI of the Map/ Way-finding, including what all the buttons do and where they link to.
3D AR Views are initiated by tapping on speech bubbles that appear over icons when these fall within the animated radar surrounding the player
All Main Menu Icons can be found along the right hand side of the map so the phone can be held and operated with one hand.
GPS strength is also included in the top right.
We came up with rough categories for the Information Screen/CMS for the users
Finally there is a music icon however this is a placeholder for no until we figure out how this will work
Moving forwards with our CMS for the writer’s data we discussed refining our Data Fields/ Categories for writers.
The Short story field should be worded as “featured work/s” as short story implies a genre.
Relationship Network for CMS
Could we create a relationship network visualisation, to show the relationships between different pieces of information? (for example known associates/influencers, linking the writers with each other or other prominent figures) this gives the user/researcher context.
Fields
As we are not completely familiar with classifying literature we should look at other models that categorise literature such as:
Book council
Wikipedia?
other sites?
NZ etc cross reference
Cultivating creative capital/ cultural legacy
NFT Tracking
Typeface for the etched Wellington Writer Walk sculptures (Kathrine Mansfield) Sydney will follow up on the Auckland Typographer so we can source the exact typeface
Sound for App
Start to source the sound effects, for the App sooner rather than later, so we can integrate them into the App
We should create a list of places we would need sound for feedback especially
Victoria Marketing Department
Victoria University’s Marketing Department will need to see the App around March for Branding and such. We need to keep this in mind and discuss it at each meeting.
Domain names URL
For our static website we need to think of a domain name / list of domain names to lock down, this needs to appeal to the teenager demographic and be memorable.
Send link to Sydney and Matt
The link to the online sandstorm blog need to be linked to Matt and Sydney for revision.
Next Steps
Angle testing NFT onsite at the Waterfront to make sure the initialisation of NFT markers is fluid
Begin Research on Mansfield, Manhire and O’Sullivan
Paper Concepts for AR experiences completed by the 9th Jan 2017 ready for discussion and digital development
I was out for a walk on Friday 16th and I decided to test the application at the Katherine Mansfield Sculpture. The Location services worked well and mapped my location well (screenshot below).
The initialisation of an NFT on the sculpture itself worked but took too long and i needed to adjust my viewing angle to make it work. But once it did work the tracking was great and worked seamlessly.
For our next test we should work on the initialisation of the AR.
13 DECBased off the above image we will create a concept map of Wellingtons Water Front for the Literary Atlas. It will be stylized like the feature image and use the same colours and bold black outlines.
The following typefaces have been selected to be used.
16 DEC
Here is the rough mock up of the Map in Illustrator. More work will be done on this tomorrow.
Icons for specific points of interest will be made (right now these are small burgundy circles)
A swatch for the buildings will be written for finer lines (the current blinds pattern is a placeholder)
I want to fill all the water with text ( as an abstract design choice)
Names of parks will have to be sourced
Find out all the boat names around the waterfront
User relevant points of interest?
18 DEC
Here is the mock up that has been completed thus far:
I Have made a Building Pattern Swatch, however I need to adjust the legibility of the text within the buildings. I like the style of the water with the changing size of text however I think I should make the overall size of the text smaller. I am really happy with the colours of the map.
I am conscious that the map appears too busy. I might complete the basis of the map in its entirety, then develop the style. We need this map to serve its purpose as a functional map as well as having a literary style.
Still to do:
Icons for specific points of interest will be made (right now these are small burgundy circles)
Find out all the boat names around the waterfront
User relevant points of interest?
19 DEC
Final Mock up completed! The full map can been seen below.
Text will need to be added next to further develop this map. The building swatches were adjusted also to make the building text more legible but the outline of the buildings was increased to make them stand out.
From this point on:
Text needs to be added
Icons needed for landmarks
Bridges need to be added
All things considered the map is really coming together
Travel between the real world and the virtual world of Pokémon with Pokémon GO for iPhone and Android devices! With Pokémon GO, you’ll discover Pokémon in a whole new world—your own! Pokémon GO uses real location information to encourage players to search far and wide in the real world to discover Pokémon.
The Pokémon video game series has used real-world locations such as the Hokkaido and Kanto regions of Japan, New York, and Paris as inspiration for the fantasy settings in which its games take place. Now the real world is the setting!
The Pokémon video game series has always valued open and social experiences, such as connecting with other players to enjoy trading and battling Pokémon. Pokémon GO’s gameplay experience goes beyond what appears on screen, as players explore their neighbourhoods, communities, and the world they live in to discover Pokémon alongside friends and other players.
Pokémon GO is developed by Niantic, Inc. Originally founded by Google Earth co-creator John Hanke as a start-up within Google, Niantic is known for creating Ingress, the augmented reality mobile game that utilizes GPS technology to fuel a sci-fi story encompassing the entire world. Ingress currently has 12 million downloads worldwide.
Source: https://pkmngowiki.com/wiki/Main_Page
How it works from our perspective?
Way-finding
Way-finding works by using the phones location services to know the user position in space. A radar is then used to activate points of interest around a user, such as Poke Stops and Pokemon encounters. The player is represented through an avatar on the map itself.
AR View
In my opinion Pokemon go is not true AR. I uses the camera view with a UI Overlay that is positioned using a phones gyro / accelerometer. This creates the illusion of a virtual object in physical reality however this can be debunked by moving the phone around in space. When this is done virtual objects retain the same distance from the phone and move position in space, where as if they were true AR they would retain a “fixed”position in space.
Another thing to understand is that not many people use this view as it complicates the Pokemon catching Pokemon. Many just use the default 3D view that keep the Pokemon in view at all times.
What we will use
This precedent will be used as a basis and inspiration for way finding and the AR instance using the phones gyro sensor.
However for our map we are leaning towards a 2D style, opposed to the 3D style of Pokemon Go. We also need to be careful not to make the visuals too much like Pokemon Go as it is a well known application, but we can use it to inform the mechanics of the way finding as these are already well known.
Jeff and I went for a walk to test out his fix NFT. To do this he adjusted the tracking of the feature points that the software tracks to only be the text (and not the texture of the stone).
To do this we developed a simple scene in which we could test the tracking and see if it worked on the actual typographic sculpture.
The result, seen below, worked well and tracked nicely using three lines of text on the sculpture.
We also had a look for other natural features we could track. One of the points of interest we found were hidden QR Codes which we later scanned and found they were markers for Orienteering on the Waterfront.
Furthermore we will need to check the typographic sculptures in different conditions if possible as below is the James K Baxter sculpture at high tide. This would not be ideal for NFT Tracking at all.