These tests were based around the creation of an overlay which specifies to the user what to focus the camera on to generate the NFT content. The overlay disappears once the NFT has been tracked.
Once the tracking works a small square was programmed to appear this will be replaced with interactive content now that we know it works. This stingray NFT were successful except for the sizing of the NFT on the UI. This will be amended.
The Text NFT was unsuccessful however although the overlays sizing was better than the stingray.
Below is the closest we could get to matching the Text NFT to the marker.
For this site visit we aimed to test the functionality of the geo location tracking as well as live testing the natural feature tracking at each of the three writers walk sculptures ( except Bill Manhire).
At Vincent O’Sullivan’s Sculpture we tested the NFT, with a small cube appearing at the bottom of the NFT marker to show it was working. It did take a while for the tracking to work however so we took another hi res image of the stingray to make into a better NFT marker image for tracking.
We then proceeded to Bill Manhire’s Sculpture to test the location tracking, this worked without any problems (the 3D object spun faster depending on how close we were to the sculpture).
Our next stop was Katherine Mansfield and the geo location tracking worked well with this sculpture too. The pop up that says augmented view is what the user will tap to initiate the AR views(360 and NFT).
The NFT AR also worked once initialize but this still needs work. so as before we have re taken some NFT Images to revisit and refine this tracking. Overall this Site Visit yielded some successful testing and has given us information to build on from this point onwards.
Here are the updated NFT markers. The stingray may need to have its marker level reduced but we will be field testing to improve the final tweaks. The marker photos have been shot with taking the viewers angle and position in to consideration so should offer a quicker initialisation
These Icons are being developed to give the user specific landmarks to orientate them on the map. After discussion Jeff and I decided that the 2D Flat look worked best out of the concepts I created as it suited the style of the map I have been developing best.
These are the first four out of about seven Icon that are being made.
These are the five finished Icons, They will be tested in the App and then refined depending on how they look.