SITE VIST 20 JAN ICON REFERENCE AND MANHIRE NFT

For this site visit we aimed to test the functionality of the geo location tracking as well as live testing the natural feature tracking at each of the three writers walk sculptures ( except Bill Manhire).

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At Vincent O’Sullivan’s Sculpture we tested the NFT, with a small cube appearing at the bottom of the NFT marker to show it was working. It did take a while for the tracking  to work however so we took another hi res image of the stingray to make into a better NFT marker image for tracking.

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We then proceeded to Bill Manhire’s Sculpture to test the location tracking, this worked without any problems (the 3D object spun faster depending on how close we were to the sculpture).

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Our next stop was Katherine Mansfield and the geo location tracking worked well with this sculpture too. The pop up that says augmented view is what the user will tap to initiate the AR views(360 and NFT).

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The NFT AR also worked once initialize but this still needs work. so as before we have re taken some NFT Images to revisit and refine this tracking.  Overall this Site Visit yielded some successful testing  and has given us information to build on from this point onwards.

NFT update

Here are the updated NFT markers. The stingray may need to have its marker level reduced but we will be field testing to improve the final tweaks. The marker photos have been shot with taking the viewers angle and position in to consideration so should offer a quicker initialisation

 

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Dev Meting 18 Jan

Today we are meeting to see the amazing job Seb has done linking his CMS in Silver stripe into a Unity Project which we will be building our Application within.

We got the system to input the user created data (user poems) from unity into the system. Then grabbing the user created data back into Unity (it works both ways).IMG_9288

We also Played with a Google tango which Jeff Brought into Uni to test (see the videos below)

 

 

Map Icons Design

10 Jan

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These Icons are being developed to give the user specific landmarks to orientate them on the map. After discussion Jeff and I decided that the 2D Flat look worked best out of the concepts I created as it suited the style of the map I have been developing best.

These are the first four out of about seven Icon that are being made.

11 Jan

These are the five finished Icons, They will be tested in the App and then refined depending on how they look.

Initial Augmented View UI Design

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360 View, onscreen interactive 360 AR instance.

  • Back top Map Icon in top Left
  • Information Screen Icon top right
  • Sawp to NFT Mode Icon bottom right

NFT View, Transparent Image overlay so the user can get in the right position to initiate the AR View.

  • Back top Map Icon in top Left (same as 360)
  • Information Screen Icon top right (same as 360)
  • Swap to 360 Mode Icon bottom right (same position as swap to NFT )

Initial UI Way-finding Design

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This is the white board sketch Jeff and I worked on today concerning the base UI of the Map/ Way-finding, including what all the buttons do and where they link to.

  • 3D AR Views are initiated by tapping on speech bubbles that appear over icons when these fall within the animated  radar surrounding the player
  • All Main Menu Icons can be found along the right hand side of the map so the phone can be held and operated with one hand.
  • GPS strength is also included in the top right.
  • We  came up with rough categories for the Information Screen/CMS for the users
  • Finally there is a music icon however this is a placeholder for no until we figure out how this will work

Katherine Mansfield House Visit

6th Jan

Jeff and I went for a trip over to Katherine Mansfield’s House in Thorndon.

Below is an image gallery of the trip.

We were also given a link to a short documentary based on Mansfield which i plan to watch tonight.

A Portrait of Katherine Mansfield: 

https://www.nzonscreen.com/title/a-portrait-of-katherine-mansfield-1986

Also as I walked through town I came across a sculpture of  Katherine Mansfield which we could drawn inspiration.